> For the complete documentation index, see [llms.txt](https://docs.hyperplay.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.hyperplay.xyz/developer-docs/api/add-or-switch-network.md).

# Add or Switch Network

## Request

Leveraging EIP-3085, HyperPlay can pass requests to add a custom network, or switch to the appropriate network, for the user's MetaMask or WalletConnect wallet.

Network information, including a directory of public RPC endpoints, can be found [here](https://chainlist.org/).

{% tabs %}
{% tab title="curl" %}

```bash
curl --location --request POST "localhost:9680/rpc" \
--header 'Content-Type: application/json' \
--data-raw '{
   "request":{
      "method":"eth_accounts"
   },
   "chain":{
      "chainId":"137",
      "chainMetadata":{
         "chainName":"Polygon",
         "nativeCurrency":{
            "name":"MATIC",
            "symbol":"MATIC",
            "decimals":18
         },
         "rpcUrls":[
            "https://polygon-rpc.com"
         ]
      }
   }
}'
```

{% endtab %}

{% tab title="Unity" %}

```csharp
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;

public class SwitchNetwork : MonoBehaviour
{
    void Start()
    {
        StartCoroutine(Switch());
    }

    private IEnumerator Switch()
    {
        string jsonString = "{\"request\":{\"method\":\"eth_accounts\"},\"chain\":{\"chainId\":\"137\",\"chainMetadata\":{\"chainName\":\"Polygon\",\"nativeCurrency\":{\"name\":\"MATIC\",\"symbol\":\"MATIC\",\"decimals\":18},\"rpcUrls\":[\"https://polygon-rpc.com\"]}}}";
        byte[] jsonBytes = System.Text.Encoding.UTF8.GetBytes(jsonString);

        UnityWebRequest request = new UnityWebRequest("localhost:9680/rpc", "POST");
        request.uploadHandler = new UploadHandlerRaw(jsonBytes);
        request.downloadHandler = new DownloadHandlerBuffer();
        request.SetRequestHeader("Content-Type", "application/json");

        yield return request.SendWebRequest();
        Debug.Log(request.error);
        Debug.Log(request.downloadHandler.text);
    }
}

```

{% endtab %}

{% tab title="Unreal Blueprints" %}
Copy and paste the following to add a GetAccounts node with chainId 56 (Binance Smart Chain).

```
Begin Object Class=/Script/BlueprintGraph.K2Node_AsyncAction Name="K2Node_AsyncAction_8"
   ProxyFactoryFunctionName="GetAccounts"
   ProxyFactoryClass=Class'"/Script/web3Unreal.GetAccounts"'
   ProxyClass=Class'"/Script/web3Unreal.GetAccounts"'
   NodePosX=-192
   NodePosY=1440
   ErrorType=3
   NodeGuid=F50862694C93FD8DA86577BA77C338CC
   CustomProperties Pin (PinId=47B93F1E418AA43A3D49B99FBF5B9F5C,PinName="execute",PinToolTip="\nExec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=9D0B0C694BF6FCA99B3C5EA298583CA6,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=4190722C4FC4A0FD0358A9862D84FF46,PinName="OnResponseOutput",PinFriendlyName="On Response Output",PinToolTip="On Response Output",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=144510B04CCC3CE5B0520680134728C9,PinName="SelectedAccount",PinToolTip="Selected Account",Direction="EGPD_Output",PinType.PinCategory="string",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=F7B94F664F81B897BCECA1AA958F49DB,PinName="StatusCode",PinToolTip="Status Code",Direction="EGPD_Output",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=1E3FC27C43AF33DEA0B890BE8C26AFC6,PinName="WorldContextObject",PinToolTip="World Context Object\nObject Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/CoreUObject.Object"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=ED3BF55E43AF6863E23D3D90868DE83B,PinName="chainId",PinToolTip="Chain Id\nInteger",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="56",AutogeneratedDefaultValue="1",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=1A7D552E4D575F299CEFCAB1A21BAC3C,PinName="chainMetadata",PinToolTip="Chain Metadata\nString",PinType.PinCategory="string",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="{\"chainName\": \"Binance Smart Chain\", \"nativeCurrency\": {\"name\": \"Binance Coin\", \"symbol\": \"BNB\", \"decimals\": 18}, \"rpcUrls\": [\"https://bsc-dataseed4.binance.org\"], \"blockExplorerUrls\": [\"https://bscscan.com\"]}",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object

```

Then copy and paste the following into the Chain Metadata input pin

```
{"chainName": "Binance Smart Chain", "nativeCurrency": {"name": "Binance Coin", "symbol": "BNB", "decimals": 18}, "rpcUrls": ["https://bsc-dataseed4.binance.org"], "blockExplorerUrls": ["https://bscscan.com"]}
```

{% endtab %}

{% tab title="Unreal Engine C++" %}

```cpp
#include "Endpoints/GetAccounts.h"
#include "HyperPlayUtils.h"

void OnResponse(FString Response, int32 StatusCode)
{
	const bool bWasSuccessful = HyperPlayUtils::StatusCodeIsSuccess(StatusCode);

	UE_LOG(LogTemp, Display, TEXT("GetAccounts Success: %s"), bWasSuccessful ? "true" : "false");
	UE_LOG(LogTemp, Display, TEXT("GetAccounts Response: %s"), *Response);
}

int main(){
   FString chainMetadata("{\"chainId\":\"137\",\"chainMetadata\":{\"chainName\":\"Polygon\",\"nativeCurrency\":{\"name\":\"MATIC\",\"symbol\":\"MATIC\",\"decimals\":18},\"rpcUrls\":[\"https://polygon-rpc.com\"]}}");
   UGetAccounts* GetAccountsInstance = UGetAccounts::GetAccounts(nullptr, 137, chainMetadata);
   GetAccountsInstance->GetOnCompletedDelegate().AddRaw(this, &OnResponse);
   GetAccountsInstance->Activate();
}
```

{% endtab %}
{% endtabs %}

## Response

{% tabs %}
{% tab title="Response" %}

```
["0x638105AA1B69406560f6428aEFACe3DB9da83c64"]
```

{% endtab %}

{% tab title="Error" %}
Errors will have an HTTP response status 500-599

```json
{
  "message": "error description here"
}
```

{% endtab %}
{% endtabs %}


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