Send Transaction
Request
Sends coin.
Parameters
from: Account to send fromto: Account to send tovalue: Amount in smallest unit such as weidata: (optional)
curl --location --request POST "localhost:9680/rpc" \
--header 'Content-Type: application/json' \
--data-raw '{
"request": {
"method": "eth_sendTransaction",
"params": [{
"from": "0x638105AA1B69406560f6428aEFACe3DB9da83c64",
"to": "0x638105AA1B69406560f6428aEFACe3DB9da83c64",
"value": "123000000000000",
"data": ""
}]
},
"chain": {
"chainId": "1"
}
}'using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public class SendTransaction: MonoBehaviour
{
void Start()
{
StartCoroutine(Send());
}
private IEnumerator Send()
{
string jsonString = "{ \"request\": { \"method\": \"eth_sendTransaction\", \"params\": [{ \"from\": \"0x638105AA1B69406560f6428aEFACe3DB9da83c64\", \"to\": \"0x638105AA1B69406560f6428aEFACe3DB9da83c64\", \"value\": \"123000000000000\", \"data\": \"\" }] }, \"chain\": { \"chainId\": \"5\" } }";
byte[] jsonBytes = System.Text.Encoding.UTF8.GetBytes(jsonString);
UnityWebRequest request = new UnityWebRequest("localhost:9680/rpc", "POST");
request.uploadHandler = new UploadHandlerRaw(jsonBytes);
request.downloadHandler = new DownloadHandlerBuffer();
request.SetRequestHeader("Content-Type", "application/json");
yield return request.SendWebRequest();
Debug.Log(request.error);
Debug.Log(request.downloadHandler.text);
}
}
Response
The transaction hash
Errors will have an HTTP response status 500-599
Last updated